package
{
	import net.flashpunk.Engine;
	import net.flashpunk.FP;

	[SWF(width = "800", height = "600")]
	public class Main extends Engine {
		
		private const SCREEN_W : int = 800;
		private const SCREEN_H : int = 600;
		
		public function Main()	{
			super(SCREEN_W, SCREEN_H, 60, false);
			FP.world = new SudokuDemonstration();
		}

		override public function init():void {
			trace("FlashPunk has started successfully!");
		}
	}
}